If your LAN is limited to four players (the perfect size for a Diablo III weekend), you might only have to plug all four systems into your wireless router. Now that you’ve prevented a power crisis, it’s time to get your computers connected. If you think you can just be lazy about where (and how) you plug in ethernet cables, surge protectors, and extension cords, you’re in for a surprise. A proper power setup and a reliable network should be items one and two on your to-do list if you want to throw the perfect LAN party. LAN parties, by their nature, are hardware-dependent. Don’t forget to ask everyone to list their online handles and servers for the various MMOs or other online games they play, as well as their preferred Skype/instant messaging names there’s nothing worse than having to yell that stuff back and forth during a loud LAN party. You should also ask everyone to list their system type (Desktop? Laptop? Liquid-cooled PC megalith?) and OS, which should help you map things out and get you thinking about potential troubleshooting for older operating systems. Plus, they’re free!īefore you send out the final details for your big LAN party, use a Google Form to survey your attendees about what games they own, what they want to play, and what they’re bringing. Google Forms are a fast and easy way to gather critical intel while planning your LAN party. You might even find yourself playing nothing but one-on-one Warcraft 3 matches in an 11-person room. Some of your friends may be first-person shooter afficionados who fire up an online game of Team Fortress 2 and never leave others may broker deals and exact diplomacy via instant messaging clients running alongside Civilization 5. I want to see you guys make a zillion dollars and produce amazing things so other GPL games can follow suit and make some cash doing something amazing too.It doesn’t take long for LAN parties to become organized chaos. because GPL", but rather "How can we do it?" Or even have the base game free to play and have premium content (No pay 2 win please) but I would be okay with Paid DLC on a F2P IF it didn't get out of hand and wasn't like a billion DLC's at $0.49 each (that would be hell), but say a Super Tux Kart Premium Content or something would be totally okay with me (not sure what GPL says on that), but I think the important thing to think about isn't: "We can't do it. It's okay if you don't know the answer, but I hope my input will help the team decide on what's important, get $$$, and produce a Grade A product.Įdit: E. On the one hand I would love to have the pacakge distributed via distribution package manager to include all the same content but on the other hand I want my purchase to incentivize the development to produce new content and make the leap between a game made by friends to a game made by friends with commercial-grade quality everything. Would it make sense to suffix the name and call it say Super Tux Kart ++ or similar - I'm not sure if the steam version is planned to include unqiue features or content. In my mind it wouldn't be a bad thing to have a higher price point of say $10-20 and then have it go on sale every 6m to 12m for ~$5 or whatever.ĭ. ![]() I'm curious what sort of amount that SuperTuxKart might retail at. Samuncle06 původně napsal:As for the workshop we currently have our own way of sharing custom maps directly in game.Ĭ.
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