![]() ![]() ![]() ![]() This is the math if you see any ugly numbers in the future.Ģ Furnaces > 6 Weapon Factory (Input 0.667 Steel, Output 0.667 Weapon/min) Supplies up to 4800 Workers OR 3600 Artisansġ Iron Mine + 2 Charcoal Kiln/Coal > 2 Furnaces (Input 2 Iron + 2 Coal, Output 2 Steel/min)Ģ Furnaces > 3 Steelwork (Input 1.3 Steel, Output 1.3 Steel beams/min)Įxplanation: Steelworks produce 1 Steel Beam per 00:45 seconds, this means 2 per 1:30 so 1.3 per 1 minute. Supports up to 1100 Workers OR 825 Artisans (Again 25% less, just take this as a rule of thumb)Ģ Pig Farms > 2 Rendering Works (Input 1 Pig, Output 1 Tallow/min)Ģ Rendering Works > 1 Soap Factory (Input 2 Tallow, Output 2 Soap/min) Supports up to 1000 Workers OR 750 Artisans (25% less)ġ Sheep Farm > 1 Sailmakers (Input 2 Wool, Output 2 Sails/min)īread (This is where things start to become messy)Ģ Grain Farm > 1 Flour Mill (Input 2 Grain, Output 2 Flour/min)ġ Flour Mill > 2 Bakery (Input 1 Flour, Output 1 Bread/min) Supports up to 650 Farmers & Workers Workersġ Claypit > 2 Brick Factories (Input 1 Clay, Output 1 Brick/min)ġ Pig Farm > 1 Slaughterhouse (Input 1 Pig, Output 1 Sausage/min) Wonders who eats the rest Farmersġ Lumberjack’s hut > 1 Sawmill (Input 4 Wood, Output 4 Timber/min)ġ Potato Farm > 1 Schnapps Distillery (Input 2 Potatoes, Output 2 Schnapps/min)ġ Sheep Farm > 1 Framework Knitters (Input 2 Wool, Output 2 Work Clothes/min) So when it says for example (Input 1 Malt + 1 Hop, Output 1 Beer) This is for a single Brewery. So 2 Grain Farms produce enough Grain for 1 Malthouse at 100% efficiencyġ Malthouse along with 3 Hop Farms produce enough for 2 Breweries to work at 100% efficiency The numbers before the building name indicate how many buildings are required of each type for a 100% efficient production chain per minute. Supports 1300 Workers OR 975 Artisans OR 750 Oberos (New World) Hop Farm explanation: 1 Hop farm – 0.667 hop/min, 3 Hop Farms – 2 hop/min (Supports 2 breweries) That's a lot, and at least in my game, I imagine I'll be getting by with half that for a good while.To better understand what I’ll be writing below here is an informative explanation with a complicated (but we can all agree on – mandatory in our lives) production chain: Beer!Ģ Grain Farm > 1 Malthouse (Input 2 grain, Output 2 Malt/min)ġ Malthouse + 3 Hop Farms > 2 Breweries (Input 1 Malt + 1 Hop, Output 1 Beer) If you simply tried to follow the ratio, you'd be producing enough soap for 4800 workers, apparently. The game merely tells you that your supply is stable or not, which maybe is good enough. I had to go to a wiki, for example, to find out that one bakery can feed 1100 workers. The thing that really vexes me, though, is that as far as I can tell, nowhere in the game does it tell you what the consumption ratio is. So if I'm understanding correctly, using bread as an example, you need two wheat fields, one mill, and two bakeries. So if a has a raw material tha has a 1:00 production time, and a processing plant with a 0:30 processing time, and then a production plant with a 1:00 production time, you know that the chain ratio is 2:1:2 for those structures. if you mouseover part of a chain you can see its production time, and all production cycles require 1 good of the required type. Originally posted by TheDeadlyShoe:although its not immediately obvious, the game does show you the ratios.
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